At last three gamification of work case studies

I like these 3 case studies from  Bob Marsh at of how a bit of gamification at work, in the form of competitions, can result in business outcomes:

1. Software Training

Pandora used a leaderboard to train users in Some users complained that their sales weren’t appearing on the public leaderboard. They looked into it and discovered that some of the users were entering their sales entries incorrectly. They were able to train these users and improve the quality of their data and the use of the Salesforce software as a result.

2. Improving Data Collection

Stewart Agency (in New York) wanted to get sales operatives to collect email addresses when talking to leads. They incentivised this with a competition. Principal Greg Stewart explained:

I launched a really simple contest called ‘Get That Email!’ which awarded salespeople based on how many emails they could collect over the course of a couple months. I launched the contest and the impact was immediate.

I had one employee who went from getting no emails from clients to getting 83 in 2 days. In less than 2 months we almost DOUBLED the number of emails we had collected over 3 years.

3. Improving Data Entry

Eprize couldn’t get sales people to fill in the industry field on their contact database so they ran a competition with a public leaderboard. VP of Marketing, Jen Gray, said

We decided to launch a 2-week contest called ‘Industry Quest’. Every time someone completed the industry field they would get a point. The sales region with the most points would get $10 Starbucks gift cards for everyone (20-25 people/region).

In the first 2 hours we got over 100 accounts updated. Then the automatic leaderboard email went out the next morning and it really took off – almost 400 were updated by the end of day 2. By the end of the contest, over 1,400 accounts got updated and about 90% of all the accounts had the industry field defined

Eprize stats for industry field completion - from

So with these three case studies we have some small but specific examples of where enterprise gamification has actually worked.  Here is gamification being used via a leaderboard game mechanic to drive change.

I particularly like the last two, because they are finite (time based) competitions aimed at incentivising a preferred behaviour. It would be very interesting to check in with  Stewart Agency and Eprize in 6 months time. I’d like to know whether email addresses are still being collected and whether the industry field is still being defined in 90% of accounts. Have the competitions permanently improved behaviour or were they a flash in the pan? I would expect the former – in my experience, once you get a sales person doing something and they know its the right thing to do, they will just keep on doing it….

Toby Beresford

Toby is founder and CEO of Rise the success tracking network to track, publish and share success. He was the 2013 chair of - the International Gamification Confederation and organises the UK Gamifiers meetup. As a gamification leader, he speaks at conferences and hosts workshops. Follow him on twitter @tobyberesford and Subscribe to this blog at Gamification Of Work blog feed

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  • That’s cleared my toghuths. Thanks for contributing.