2 Responses

  1. David Codish

    I really like the list, mostly because these are the mechanics that no one talks about. I would argue that some are more on the dynamics side (like lying) and some are perhaps more game strategies but indeed these are items to look at.

    Of course all of these are part of real life in enterprises. If you were to write the article “games employees play”, you would have included all of these elements in there. (as you will do in part II).

    As an organization, I would perhaps develop a game that would call out these behaviors in such a way that would reduce them. Dealing with these sensitive behaviors at a workplace, might be dome better through a gamified system.

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