When designing a score algorithm for your next gamification project, consider how your score algorithm might evolve over time.
I see three types of score:
Permanent scores are used where all points earned are retained by the player in perpetuity. This is typically what we see in video games and many gamification projects today where experience points are earned and never lost.
Time Bound Scores
As the gamification program matures, then we see the introduction of time bound scores, where only activities within a set time period “count” towards the current score.
This is usually because activities from a while back no longer really matter and also it allows new players to join on a level playing field.
You see this in football leagues where scores are time bound to seasons – the score is reset at the beginning of each new season.
The most sophisticated score design is where an individual’s score is relative to that of their peers. This creates herd behaviour where each individual player must keep up with the rest of the herd.
Implementing hybrid scoring algorithms
At Rise.global all three types of scores are supported by the scoring algorithm design tools. Rise is used for multi-system, infinite gamification for everything from social media tracking to digital transformation and employee engagement. It’s like running a “Fitbit or a Nike + for work”.
What Rise does is allow managers to flex the score over time, choosing the right score types to meet the current need and maturity of the program.
Some of the most sophisticated client score algorithms being run on Rise are hybrid algorithms which comprise a little of each.
How will you keep score in your next gamification project?