After last month’s GSummit I just wanted to share one key slide here on the blog. It is Slide 30 from Ross Smith on How Microsoft leads with Gamification.
He prequelled the slide with “we spent a lot of money and gave away a lot of bikes to learn this”.
Essentially the key principle is that not all of work is suitable to be gamified. Some areas are already sufficiently rewarded within the existing work environment that adding a game layer at best simply confuses staff (does this affect my remuneration or not?) or at worst distorts their existing work-reward balance (don’t add the lipstick of gamification to the pig of work)